Tag: System

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  • Characteristics

    h3. *Attributes* Attributes define a Character mechanically, emphasizing their Skills and Features and giving a broad-view image of who the Character represents to the system. * *Body* ** Represents a Character's physical acumen and fitness * * …

  • Chance of Success

    h3. Using Skills and Making Rolls To determine the Rolls Characters must make, follow this: * Characters take their _Base Skill_ (determined by Attributes) * Multiply by their _Skill Rating_ (determined by Training) * In order to determine Basic …

  • Health and Recovery

    h3. *Vitality* *(Body/2 + Spirit/2) x Tier* This defines a Character's Life Force, and represents their ability to survive extreme damage. When a Character takes a hit, they make a Contested Vitality Roll against the Damage dealt. If successful, the …

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